Research in Virtual Reality (VR) is concerned with computing technologies that allow humans to see, hear, talk, think, learn, and solve problems in virtual and augmented environments. On the other hand, research in Artificial Intelligence (AI) addresses technologies that allow computing machines to mimic these same human abilities. While the two fields have evolved separately, their overlapping interests in human senses and knowledge production represent a future where humans and humans, machines and machines, and humans and machines can interact in augmented virtual worlds around a variety of interesting activities.
The First IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR 2018) is an international forum for researchers to exchange information regarding advances in the state of the theory and practice of artificial intelligence and virtual reality, as well as to identify emerging research topics and define the future of AI and VR.
TOPICS OF INTEREST
- Semantic and cognitive aspects of virtual reality
- Immersive environments and virtual worlds
- Multimodal interaction
- Human-virtual user/agent interaction
- Knowledge representation and problem solving
- Machine learning for multimodal interaction
- Behaviour and activity generation
- Data generation and validation
- Dialogue modeling and generation
- Data fusion and representation
- System components and virtual reality platforms
- Gaming and game narratives
- Representations of self (avatars)
- Applications for education, business, and healthcare
Authors are invited to submit an 8-page (regular), 4-page (short), or 6-page (industry) technical paper manuscript in double-column IEEE format following the guidelines available on the AIVR 2018 web page. The conference proceedings will be published by IEEE Computer Society Press. Distinguished quality papers presented at the conference will be selected for the best paper/poster awards and for publication in internationally renowned journals.